1 #ifndef RS_ACTIONMODIFYEXPLODETEXT_H
2 #define RS_ACTIONMODIFYEXPLODETEXT_H
4 #include "rs_previewactioninterface.h"
7 * This action class can handle user events for exploding blocks and
8 * other entity containers into single entities.
10 * @author Andrew Mustun
12 class RS_ActionModifyExplodeText: public RS_PreviewActionInterface
15 RS_ActionModifyExplodeText(RS_EntityContainer & container, GraphicView & graphicView);
16 ~RS_ActionModifyExplodeText();
18 virtual RS2::ActionType rtti();
19 virtual void init(int status = 0);
20 virtual void trigger();