3 title: Working with Ardour-built Plugin Editors
6 <p class="fixme">This section needs expansion, and at least one image</p>
9 To view a plugin editor, double-click on the plugin within the
10 <a href="/working-with-plugins/processor-box">processor box</a>.
11 A new window will appear showing the editor/GUI for the plugin.
15 If a plugin does not have its own GUI, Ardour will construct a
16 <dfn>generic plugin editor</dfn> from a small set of common control
17 elements. Ardour will do this even for plugins that have their
18 own, if <kbd class="menu">Edit > Preferences >
19 GUI > Use Plugins' own interface instead of Ardour's</kbd> is disabled.
23 The generic UI can be temporarily switched to by context-clicking on
24 a processor and selecting <kbd
25 class="menu">Edit with generic controls</kbd>. This will be necessary to
26 access the <a href="/automation">plugin automation controls</a>.
30 In the generic UI, any controller can be reset to its default by
31 <kbd class="mod3 mouse">Left</kbd>-clicking on it.